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Operators also had access to different secondary gadgets, including those not typically available to their "side". The Ping function was also able to highlight clusters of enemies with an orange outline.Īll weapons also came with a Flashlight attachment, which could be turned on and off, promoting visibility or discretion against the Roaches. Lion's EE-ONE-D scan also lasted for a longer duration. Ash's Breaching Rounds, for instance, detonated immediately upon impact and dealt more damage, behaving like a more traditional grenade launcher.
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Some of the Operators' gadgets had been tweaked. Heavy Armored Operators also moved at a faster pace than usual. Barricades and Reinforcements deploy significantly faster (and have unique Outbreak-themed models). Among them, the speed of reloading had been increased slightly, alongside a faster time to Aim Down Sights. There were a number of fundamental gameplay tweaks in Outbreak to accommodate the drastically different setting, particularly with regard to the faster paced and more frantic combat. Operators locked out of a safe room would automatically be joined by their teammates. When all Operators die, the mission would be failed. The max number for gadget, reinforcements, and health would be a total of 3 uses even if there were 1 or 2 players.ĭead Operators respawned when their teammates killed all enemies within an area. Using a Supplies kit replenished all consumables and Health. Scattered around maps were crates for ammunition, gadgets, reinforcements, and health. Some segments offered a degree of freedom in what order their objectives can be tackled. Segments typically involved a semi-linear trek through streets, buildings, and alleyways filled with infected hordes, and interspersed with defensive scenarios where a stationary objective must be protected for a time duration. There were three different missions available: Blowing up a nursery for the infection, rescuing a doctor who has information regarding Patient Zero and rooting out the source of the infection.Įach mission consisted of three on-site Operators fighting their way through multiple level segments separated by safe rooms. The events of Outbreak took place in Truth or Consequences, New Mexico.
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